This second ability is probably what Oko is most notorious for. This ability probably won’t be winning you any games on its own, but it is deceivingly strong in its own right. Incidental lifegain is also fairly strong in Oathbreaker anyways, and there are a number of other ways to capitalize on a board full of artifact tokens. Being able to immediately tick up to six loyalty will make it a bit more difficult for your opponents to remove Oko through combat alone, especially since he only costs three mana to begin with. I think the most notable part of this ability is, oddly enough, simply the fact that it’s a +2 ability. You can pay two mana, tap and sacrifice a food token in order to gain three life. Let’s begin by taking a look at the individual abilities on Oko, Thief of Crowns.įor those that may not be aware, food tokens are artifact tokens. As always, I’ll be going over three different builds of this Oathbreaker with three different Signature Spells. FIVE FORMATS?! Oko, Thief of Crowns has certainly earned himself quite the reputation in 1v1 formats, but I think Oathbreaker may be the fairest home I’ve seen for him thus far. The Oathbreaker I’ll be focusing on today is a bit more infamous, seeing as he’s now been banned in *checks notes*. My last “New Perspectives” article ( linked here) was all about Angry Cow Dad, aka Angrath, the Flame-Chained.
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